"OMG, Coords have totally killed six or four or a handful of PCs! Including mine! But that's not what I'm complaining about!"
Consequences suck. Too often it feels like an episode of COPS where the guy is in the back of the car after having been found after driving his car into a telephone pole, with the crack pipe, suspended drivers license, warrant out for his arrest, possession of a firearm, and screaming how unfair it is.
See my post about the accounting and Truth. It's not don't get caught, you know you're not supposed to be doing what your doing. Trying to pretend to be ignorant later just makes you look worse. Complaining OOC just makes you look like you don't know how to play the game.
Friday, April 24, 2009
The Accouting
What I'd love to see is more emphasis on the Accounting. One of the things that really struck me in the first edition, was the line that the Accounting was an average of 10 years, and that most players should play characters that had just been released from the Accounting.
Now, I don't read a lot of backgrounds. I don't read a lot of fan fic or slash fic either.
When I do, I'm struck at how the Accounting is always missing, or its one line, or just misses the point.
The Accounting is the second most important of the Traditions. I'd allow an argument that Progeny would be second, but it's a close race, any moron can be turned into a Vampire, but to be a Kindred and Acknowledged, you need to prove that you're worth it, but more than worth it, you need to prove you get it.
The Camarilla is a successful conspiracy. Whether you believe it or not, and with enough White Wolf Lore, you likely don't, but the point is the conspiracy only works if people have bought into to it. And that's what The Accounting is all about. There's a reason why the Mods for the Yahoo Cam Group ask which Prince Acknowledged your PC. It's because that's when you first became your own kindred. Part of any social interaction is the rite of passage, and that should be your PCs. Backgrounds should not be about the time you met Caine or fought Hardestadt to a standstill in a battle of wits. It should be your life before your embrace, the embrace and then focus on the years afterward up to the point when you were released, and that next night should be your first game.
Now, I don't read a lot of backgrounds. I don't read a lot of fan fic or slash fic either.
When I do, I'm struck at how the Accounting is always missing, or its one line, or just misses the point.
The Accounting is the second most important of the Traditions. I'd allow an argument that Progeny would be second, but it's a close race, any moron can be turned into a Vampire, but to be a Kindred and Acknowledged, you need to prove that you're worth it, but more than worth it, you need to prove you get it.
The Camarilla is a successful conspiracy. Whether you believe it or not, and with enough White Wolf Lore, you likely don't, but the point is the conspiracy only works if people have bought into to it. And that's what The Accounting is all about. There's a reason why the Mods for the Yahoo Cam Group ask which Prince Acknowledged your PC. It's because that's when you first became your own kindred. Part of any social interaction is the rite of passage, and that should be your PCs. Backgrounds should not be about the time you met Caine or fought Hardestadt to a standstill in a battle of wits. It should be your life before your embrace, the embrace and then focus on the years afterward up to the point when you were released, and that next night should be your first game.
OWbN Wide Plots
There's been talk on the Council list about the KJ Plot that OWbN ran a few years back, which I said we should learn from and was asked what specifically.
The lesson I think that was learned, or should be taken, is that meta plots in the One World By Night is that they should be flexible enough that no member chronicle feels they need to follow a rigid script and can put their own unique spins on it, and that players can feel they contribute to it and can make it personal to them, and don't need to get involved in online scenes or special event games where it's focused solely on a handful of players. At the same time, it should contain enough details so that it's consistent acorss the board and a player who goes to one game and is told "omg! Seatlle got destroyed!" doesn't go to another game and get told "Seattle beat back the sabbat and won!"
So, for an OWbN meta plot, it needs to be open so that if one game wants a Michael Bay style rain of fire, volcanoes and gun-fu, it can, and another game can run My Dinner with Andre with talking and scenes in a library with warmed crystal goblets filled with blood, and a third can run a cloak and dagger CSI/24 game ("There's NO TIME Madame Justicar!"), and from that, the coordinators running it, can see where it's going and try and create bookends based on involvement.
It's similar to the way WW runs V:TES storylines, but I think that's the best possible solution for OWbN over a MMO style "here's this weekend where we'll run scripted events and then it'll end!" or taking a TT game and moving around and telling other players "oh, no, it's changed." We're in OWbN because we're not Cam Inc, and we don't have global storytellers and mandated plots, we let the Chronicles (which is Players and STs) make up the story. If there is to be a meta-plot, it should be a plot line that is shared across the board that is open and yet guided.
The lesson I think that was learned, or should be taken, is that meta plots in the One World By Night is that they should be flexible enough that no member chronicle feels they need to follow a rigid script and can put their own unique spins on it, and that players can feel they contribute to it and can make it personal to them, and don't need to get involved in online scenes or special event games where it's focused solely on a handful of players. At the same time, it should contain enough details so that it's consistent acorss the board and a player who goes to one game and is told "omg! Seatlle got destroyed!" doesn't go to another game and get told "Seattle beat back the sabbat and won!"
So, for an OWbN meta plot, it needs to be open so that if one game wants a Michael Bay style rain of fire, volcanoes and gun-fu, it can, and another game can run My Dinner with Andre with talking and scenes in a library with warmed crystal goblets filled with blood, and a third can run a cloak and dagger CSI/24 game ("There's NO TIME Madame Justicar!"), and from that, the coordinators running it, can see where it's going and try and create bookends based on involvement.
It's similar to the way WW runs V:TES storylines, but I think that's the best possible solution for OWbN over a MMO style "here's this weekend where we'll run scripted events and then it'll end!" or taking a TT game and moving around and telling other players "oh, no, it's changed." We're in OWbN because we're not Cam Inc, and we don't have global storytellers and mandated plots, we let the Chronicles (which is Players and STs) make up the story. If there is to be a meta-plot, it should be a plot line that is shared across the board that is open and yet guided.
Thursday, April 9, 2009
Truth in the Camarilla
As I head off to a judicial conclave in Vegas this weekend, there is something that needs to be stressed.
The first thing, Genre Wise, and I'll be making this statement to the Council and ST list, is that it's not Law & Order: Camarilla.
I don't care about facts, and truth and "What really happened OOC." Status and Prestation work on perception and image, not whining out of character about what happened. I have a t-shirt that's in the wash that says "I didn't say it was your fault, I said I'm going to blame you," and as the player of Daniel Book, Seth Yokely says "I dont care what you did, I care what they said you did". That's the nature of truth in the Camarilla. If you really did it, well then, that just makes it easier. If you didn't, you better make a compelling argument and be well liked. It is high school, it is every clique social circle, it is Heather's and that petition you signed that you thought was for banning all the Caitiff was in fact for blowing up the school.
So, "Truth"? "What really happened?", it's what I say happened. It's what people believe happened, and it's what is perceived to have happened. If something is said IC and you know it's wrong OOC, don't whine about it. Deal with it IC. If something happens IC and you're confused as to why, then don't whine about it OOC, ask IC. That's called Roleplay.
The anything goes mentality of the kindred of the Camarilla is not: random killing, learning the wrong disciplines, instant conversions between sects; it's playing diplomacy with people you've been friends with for years and laughing at them as you stab them in the back knowing they can't do anything about it. That's what the books talk about, making your friends look and smell bad while you get ahead, while knowing that down the line, they'll remember what you did and will be willing to do the same to you, so you better make sure that's the reputation that you want. Oh, and if you kill them? Means that no one is going to want to be friends with you, and you can't take the Ukraine with out friends.
So get "Truth" out of your head. Truth is whatever the Elders of the Sect say is the truth. People believe what the want to believe and Cam Lore 5 should tell you that there's always something more going on behind the scenes, and maybe it's a bad idea to always demand to pull back the curtain to see.
The first thing, Genre Wise, and I'll be making this statement to the Council and ST list, is that it's not Law & Order: Camarilla.
I don't care about facts, and truth and "What really happened OOC." Status and Prestation work on perception and image, not whining out of character about what happened. I have a t-shirt that's in the wash that says "I didn't say it was your fault, I said I'm going to blame you," and as the player of Daniel Book, Seth Yokely says "I dont care what you did, I care what they said you did". That's the nature of truth in the Camarilla. If you really did it, well then, that just makes it easier. If you didn't, you better make a compelling argument and be well liked. It is high school, it is every clique social circle, it is Heather's and that petition you signed that you thought was for banning all the Caitiff was in fact for blowing up the school.
So, "Truth"? "What really happened?", it's what I say happened. It's what people believe happened, and it's what is perceived to have happened. If something is said IC and you know it's wrong OOC, don't whine about it. Deal with it IC. If something happens IC and you're confused as to why, then don't whine about it OOC, ask IC. That's called Roleplay.
The anything goes mentality of the kindred of the Camarilla is not: random killing, learning the wrong disciplines, instant conversions between sects; it's playing diplomacy with people you've been friends with for years and laughing at them as you stab them in the back knowing they can't do anything about it. That's what the books talk about, making your friends look and smell bad while you get ahead, while knowing that down the line, they'll remember what you did and will be willing to do the same to you, so you better make sure that's the reputation that you want. Oh, and if you kill them? Means that no one is going to want to be friends with you, and you can't take the Ukraine with out friends.
So get "Truth" out of your head. Truth is whatever the Elders of the Sect say is the truth. People believe what the want to believe and Cam Lore 5 should tell you that there's always something more going on behind the scenes, and maybe it's a bad idea to always demand to pull back the curtain to see.
Thursday, March 26, 2009
Crime in the Camarilla
The thing about the 7th tradition (for those just joining the org, it's "Don't get caught") is that it's a fallacy. It doesn't matter if you get caught or not, you know you're doing something wrong, and therefore it's still a crime.
My list of crimes so far - and this is not a comprehensive list, there will be changes made to the list including additions and clarifications.
Breaching the Traditions.
Breaching the Traditions and using coercion and threats to make it "okay."
Breaching the Traditions and saying it was for the good of the Sect.
Knowing Vicissitude.
Teaching Vicissitude.
Joining a coterie for the purpose of learning Vicissitude.
Flagrant use of Vicissitude in public.
Knowing Obtenebration.
Teaching Obtenebration.
Joining a coterie for the purpose of learning Obtenebration.
Flagrant use of Obtenebration in public.
Removing hearts to ensure loyalty to the coterie above the sect.
Consorting with the Sabbat to exchange disciplines.
Consorting with the Sabbat to exchange information.
Consorting with the Sabbat to exchange phone numbers.
Consorting with the Giovanni to exchange disciplines.
Consorting with the Giovanni to exchange information.
Consorting with the Giovanni to exchange phone numbers.
Consorting with the Followers of Set to allow the Setites to corrupt the sect.
Force embracing and then using that embrace to teach disciplines.
Forced embracing for the purpose of diablerie
Kicking puppies
Drowning rabbits
Supporting stem cell research
Smoking
My list of crimes so far - and this is not a comprehensive list, there will be changes made to the list including additions and clarifications.
Breaching the Traditions.
Breaching the Traditions and using coercion and threats to make it "okay."
Breaching the Traditions and saying it was for the good of the Sect.
Knowing Vicissitude.
Teaching Vicissitude.
Joining a coterie for the purpose of learning Vicissitude.
Flagrant use of Vicissitude in public.
Knowing Obtenebration.
Teaching Obtenebration.
Joining a coterie for the purpose of learning Obtenebration.
Flagrant use of Obtenebration in public.
Removing hearts to ensure loyalty to the coterie above the sect.
Consorting with the Sabbat to exchange disciplines.
Consorting with the Sabbat to exchange information.
Consorting with the Sabbat to exchange phone numbers.
Consorting with the Giovanni to exchange disciplines.
Consorting with the Giovanni to exchange information.
Consorting with the Giovanni to exchange phone numbers.
Consorting with the Followers of Set to allow the Setites to corrupt the sect.
Force embracing and then using that embrace to teach disciplines.
Forced embracing for the purpose of diablerie
Kicking puppies
Drowning rabbits
Supporting stem cell research
Smoking
The Thoren Dialogues
No, he doesn't. He got screwed by the machine.Thoren is saying that the Archons that stripped him of status were incorrect and abused their authority as Archons, which then enabled others of lesser standing to strip him of status...So, in his belief, if the Harpy finds that the first few "strippings" were illegal, then the rest wouldn't have been able to take place... and that would make sense if a Justicar hadn't stripped his acknowledgement.So now, if the Harpy does wish to back Thoren (and subsequently sign his own death warrant) then he can go against the Justicar, Several Archons, and other members of the Cam (and Harpies) across the country... it is much more likely, the Harpy will quietly allow everything to happen and hope to hell he doesn't get killed in the crossfire.Status is a tool of the Elders used to promote their agenda. Muscling people around using and abusing it is part of the OOC Mechanics.- Brianps. I CC'd Alan, the Cam Coord, to see if he agrees with my interpretation. Though he can't reply to the Staff list, I will forward his replies.
I agree with all of that, except the screwed by the machine part.
Princes "push" around Justicars by having political allies they can get help from. They do it through having an established power base in their domain to support them. They do it by being upstanding and supporting the sect and being able to show when a Justicar "might be stretching the limits of their power."
Thoren declared Praxis while the Prince was out of town and then abused that power to bloodhunt the current Prince. Thoren then, instead of making allies, antagonized the Camarilla members on the Yahoogroup, again. They hated him back in January and were ready to send people to turn him into a smoking crater then too. Blood did not give up his praxis, that meant the praxis was contested, and instead of continuing to talk and make it worse for himself, he should have spent the will, circled the wagons, and got ready to deal with it locally before dealing with it on national stage. He didn't.
When challenging a Justicar on an abuse of power, be right and be prepared to be punished for being right. Never assume that an archons are talking without talking to their Justicars or without making the case known to the Justicars or without proving to the Justicars that the archons are capable of acting in public without embarrassing themselves or their boss. Thoren went after the Archons, so a Justicar was used to say "Hey! An Archon dealt with this? Why are you still talking?"
That would have been the point to start talking to allies about status loans to be able to keep talking. Unfortunately, there were very few people left willing to do that, so no allies.
The bloodhunt should never be used in a Praxis. Praxis is already too messy and bloodhunts are only effective when the Prince has the perceived power to carry out that threat, either by personal power, or by support of the Princes domain to be willing to carry out his orders. In a contested praxis with lines in the sand being drawn, that doesn't happen.
Thoren didn't get screwed by the machine, he tried to screw the machine, and now the machine is rolling over him. Extremism never works in the Camarilla. Consensus and group think always keep things at an even level.
"how is a primogen council selected? What level of lore would I need for that?"
Council of Primogen talks about different ways Primogen are chosen in a domain. In some domains, Princes choose, in some clans decide by vote, in some when people ask who the primogen is, one guy stands where he is, and the rest take a step back leaving him holding the bag. Some domains have a strong Primogen council that choose the Prince and keep him in check, some domains, the Prince just uses his Primogen council to have someone to yell at to keep the clans in his domain in line.
There is no, has never been a, and will never happen, forced set of rules about how Primogen are chosen. Ever. It's called "Roleplay".
In the Accounting, that every kindred in the Camarilla is supposed to have gone through, lasts ten years, and is pretty comprehensive and doesn't condone failure, it should cover that Primogen are typically the eldest of the clan in the area, but sometimes it's not. That typically it's a dynamic personality that's stepped up to be Primogen, has the support of the other clan mates, and sits in a back room with the other primogen and does a lot of talking, but sometimes it's not. Learn who the primogen is, figure out how they became primogen, and if it's not your home domain, don't try and force it to be like your home domain.
Now, if a PC wants to stand up and whine, "but that's not how we do it in my domain!" they should be able to accept that other domains are not their domain, and maybe things might be different, and people may not respond well to that.
Think of it like Monopoly. Some people play that all the money from taxes and fines go in the center and when you land on free parking, you get it. Some people don't.
There is no, has never been a, and will never happen, forced set of rules about how Primogen are chosen. Ever. It's called "Roleplay".
In the Accounting, that every kindred in the Camarilla is supposed to have gone through, lasts ten years, and is pretty comprehensive and doesn't condone failure, it should cover that Primogen are typically the eldest of the clan in the area, but sometimes it's not. That typically it's a dynamic personality that's stepped up to be Primogen, has the support of the other clan mates, and sits in a back room with the other primogen and does a lot of talking, but sometimes it's not. Learn who the primogen is, figure out how they became primogen, and if it's not your home domain, don't try and force it to be like your home domain.
Now, if a PC wants to stand up and whine, "but that's not how we do it in my domain!" they should be able to accept that other domains are not their domain, and maybe things might be different, and people may not respond well to that.
Think of it like Monopoly. Some people play that all the money from taxes and fines go in the center and when you land on free parking, you get it. Some people don't.
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